i was in one of the barbarian cages with a barbarian and i attacked it and the two of us launched to the sky, like all the way to the city outskirts entrance
also, can you add pausing and the world web to the controller support please?
(edit: can you also make it so the things that tell you how to do stuff in game (like the thing that gives you the dash ) tell you about the controller support keybind )
the jump feels too strict - if you press jump when slightly off an edge or just after moving up over a rise, the jump is disallowed. maybe the jump check could remain for 0.x seconds before it is disabled?
should cauldrons continue to damage you in their death sequence?
it is easy to fall into spike hell and it’s hard to get out because you keep bouncing when damaged so can’t jump.
← Return to Demo
Comments
Log in with itch.io to leave a comment.
Fun but could be more
when next update
every location is broken
I can't get anywhere
help
please
yup
how do you get to the purple area in the new update, there is no portal
also could you add a download
aaaaaaaaaaa the gameover screen is still extremeley long
tho new atk anim is clean :>
also higher gheist limit would be nice
also could you spawn in the same room you die
in
that would be so good
yeah!
new update when?
now
some cool movement tech i've found
slope launching
go fast into a corner and you will launch pretty high. you still can use the double jump after that
slope boosting
fastfall into a corner to get lots of speed
pogo boost
precisely time a double jump when you pogo( hit while above(gives upwards boost)) an enemy to get a large upward boost
also found a bug
i was in one of the barbarian cages with a barbarian and i attacked it and the two of us launched to the sky, like all the way to the city outskirts entrance
i have no idea how but it was kool
just asking, when is next update
aaaaaa
hey, can you please make jump a button instead of flicking the stick up (on controller)
Alright
please make lopos beam attack less powerful
I found engineer!
also can you make the start screen red hence the incoming name
also can you please add cross platform saving?
that would probably be hard to make
How long until next update?
It's coming this month.
𝓵𝓲𝓪𝓻Yeeah, sory about that
How do you get past the room with the huge as heck robot? I cant shoot my gun at the big battery?
Hmm, I'm not quite sure which room you mean as there are several with very large robots. What does the robot look like?
did you have 4 gheists?
you can't shoot without 4 gheists
The copper titan boss not working
I cant enter it :(
Oh no! Thanks for alerting me.
also, can you add pausing and the world web to the controller support please?
(edit: can you also make it so the things that tell you how to do stuff in game (like the thing that gives you the dash ) tell you about the controller support keybind )
Good idea. It'll be in the next update.
hey, can you make the game over screen shorter?
Sure thing! Changes should be implemented next update. :)
oh yeah, on the copper titan boss fight, when you die 'the pact' goes around the screen inside a black box. was that intentional?
No, I must fix that. Thank you!
Boss HP?
Thanks for reminding me!
when
Very nice pixel art!
Thank you! :)
apples
Indeed
I designed mike ( :
A very good backer
hiii its kory :D I'm finally able to play!
Hooray!
I think you should make it impossible to reach the City Outskirts without double jump.
Also the timing of the drone drop on the big cog is off.
i feel like the jump could be a little more forgiving, it often disallows a jump when i’m just off the edge of a platform.
Good idea, I'll work on that
Need more sense of progress: how many rooms have I seen out of the total? How many bosses do I have left to find? Have I been to this room before?
couple of things I noticed in this update…
first tutorial message is wrong? W does not work for jump - but Space does. Also, Q works for attack but not mentioned in tutorial message.
I started with double jump and dash.
Bats seem too easy to avoid.
It would be nice to label the names of all the enemies, NPCs and rooms - for Lore.
Can we at least get an achievement for freeing the spirit thing?
The idea for naming things is a good idea but I thought that there already was an achievement for freeing the phantom.
this is fun - love the dialogue.
option to turn off music please.
more feedback on barbarian attacks.
can’t get past the despairing phantom! how do you land an attack without getting damaged?
i kind of broke the game.
i was under the map
oh dear, I'm working of fixing that
I did it again
Again?
A few suggestions from a few minutes play:
the jump feels too strict - if you press jump when slightly off an edge or just after moving up over a rise, the jump is disallowed. maybe the jump check could remain for 0.x seconds before it is disabled?
should cauldrons continue to damage you in their death sequence?
it is easy to fall into spike hell and it’s hard to get out because you keep bouncing when damaged so can’t jump.
option to mute music
all good ideas, thanks Felix I'll do that now (or try to anyway)